Twist of Fate: A Nasuverse Fusion
Yumizuka Satsuki used to think her life couldn't get any worse. Transformed into a Dead Apostle against her will, stripped of nearly everything she knew and loved, doomed to never see the sun's light again, and forced to murder and drink the blood of humans just to survive, she's had it about as rough as any of Kinoko Nasu's characters have had it. But through it all, she's always entertained the faint hope that one day her precious Tohno-kun would notice her, and somehow he'd make it all better.
Then, one day several months after the events of Melty Blood, Shiki proposed to Arcueid, and Satsuki's last, most fragile dream was smashed into pieces. Needless to say, Sacchin didn't take this well and nearly killed Shiki in a homicidal rage before coming to her senses and realizing what she'd nearly done. Horrified, she skips town with the very few belongings she still has, vowing never to cross his path again for fear of what she might do to her one true love (never mind what the rest of Shiki's "harem" would do to her, particularly Ciel/Arc/Akiha).
Several weeks later, Satsuki has settled down in a small town in southern Japan. Why she has settled here of all places isn't really clear to her; maybe it has something to do with the odd markings that appeared on the back of her hand a few days after leaving Misaki City, or the fact that the land itself feels... comfortable, for lack of a better word (meaning that Satsuki's innate magical potential is well-suited to the local area). Regardless, Satsuki has chosen to settle in a town called Fuyuki, quite some distance from Misaki City, and she's more miserable than ever. Only a paralyzing fear of death prevents her from taking her own life at this point, even though she really doesn't have anything left to live for.
One evening after her weekly hunting trips around town, however, Satsuki stumbles headlong into a battle of apocalyptic proportions, specifically the Berserker/Saber match near the start of the Fate route. Despite being a Dead Apostle Ancestor, Satsuki has neither the skill nor the experience necessary to go head-to-head with a Servant, (especially not Berserker or Saber) and she knows she's out of her league almost immediately. There's no fighting her way out of this situation; her only option is to run like death himself is at her heels, and because Ilya doesn't want any witnesses and sets Berserker on her, that's a very apt way of putting the situation. Saber intervenes when Berserker tries to kill Satsuki, and Shirou yells for Satsuki to run for the church, expecting Kotomine to grant Sacchin asylum, and not realizing what she is. Sacchin, for her part, does as she's told, being very willing to risk a close encounter with the Church over being killed by Berserker.
As soon as Sacchin sets foot in the church, however, Kotomine surprises her and impales her on several black keys, only sparing her for the moment because he's curious why a vampire would willingly set foot on holy ground. His attention is caught more forcefully when he realizes Satsuki has a set of Command Spells primed and ready for Servant summoning, and once he gets a feel for Satsuki's character (after about two minutes of interrogating her), he finds that he enjoys the aura of despair that hangs around this particular vampire like a curtain of misery. It's something like a fine wine to him, so instead of killing her, Kirei lets Sacchin down and gives her the whole story about the Servants and the Grail Wars.
It probably goes without saying that Satsuki jumps at the chance to claim the Grail for herself and wish for a cure for her vampirism, so Kirei assists her with the summoning ritual. Because Sacchin doesn't have any catalysts to summon a particular Servant, she uses her own blood instead. But as anyone who's played through Akiha's route may remember, there's one boy in particular for whom Satsuki's blood has special significance. Satsuki summons Counter Guardian TOHNO as a false Assassin-class, beating out Caster's summoning of Sasaki Kojiro by only a few hours.
Much like Archer and Shirou, it isn’t immediately obvious that TOHNO is Shiki, so Satsuki doesn't immediately recognize him, though there is a forceful and unmistakable familiarity to him that she can't quite place. The idea that he might be her Tohno-kun doesn’t make any sense to her (Shiki is nowhere near to being a long-dead legendary hero and Satsuki doesn’t have any idea what a Counter Guardian is), so she dismisses the similarities as being just her imagination. TOHNO, on the other hand, recognizes Satsuki immediately, but is wracked by guilt for being unable to save her in his own timeline and decides he's not ready to confront her yet.
The board is set, and the pieces are in place. Satsuki and Shiki have a trial-by-fire ahead of them, but the opportunity for a “Satsuki Best End” has now been realized. Now it’s up to the players to win their way through the Holy Grail War or die trying.
----
What do you think guys, have I got a workable plot here?
Then, one day several months after the events of Melty Blood, Shiki proposed to Arcueid, and Satsuki's last, most fragile dream was smashed into pieces. Needless to say, Sacchin didn't take this well and nearly killed Shiki in a homicidal rage before coming to her senses and realizing what she'd nearly done. Horrified, she skips town with the very few belongings she still has, vowing never to cross his path again for fear of what she might do to her one true love (never mind what the rest of Shiki's "harem" would do to her, particularly Ciel/Arc/Akiha).
Several weeks later, Satsuki has settled down in a small town in southern Japan. Why she has settled here of all places isn't really clear to her; maybe it has something to do with the odd markings that appeared on the back of her hand a few days after leaving Misaki City, or the fact that the land itself feels... comfortable, for lack of a better word (meaning that Satsuki's innate magical potential is well-suited to the local area). Regardless, Satsuki has chosen to settle in a town called Fuyuki, quite some distance from Misaki City, and she's more miserable than ever. Only a paralyzing fear of death prevents her from taking her own life at this point, even though she really doesn't have anything left to live for.
One evening after her weekly hunting trips around town, however, Satsuki stumbles headlong into a battle of apocalyptic proportions, specifically the Berserker/Saber match near the start of the Fate route. Despite being a Dead Apostle Ancestor, Satsuki has neither the skill nor the experience necessary to go head-to-head with a Servant, (especially not Berserker or Saber) and she knows she's out of her league almost immediately. There's no fighting her way out of this situation; her only option is to run like death himself is at her heels, and because Ilya doesn't want any witnesses and sets Berserker on her, that's a very apt way of putting the situation. Saber intervenes when Berserker tries to kill Satsuki, and Shirou yells for Satsuki to run for the church, expecting Kotomine to grant Sacchin asylum, and not realizing what she is. Sacchin, for her part, does as she's told, being very willing to risk a close encounter with the Church over being killed by Berserker.
As soon as Sacchin sets foot in the church, however, Kotomine surprises her and impales her on several black keys, only sparing her for the moment because he's curious why a vampire would willingly set foot on holy ground. His attention is caught more forcefully when he realizes Satsuki has a set of Command Spells primed and ready for Servant summoning, and once he gets a feel for Satsuki's character (after about two minutes of interrogating her), he finds that he enjoys the aura of despair that hangs around this particular vampire like a curtain of misery. It's something like a fine wine to him, so instead of killing her, Kirei lets Sacchin down and gives her the whole story about the Servants and the Grail Wars.
It probably goes without saying that Satsuki jumps at the chance to claim the Grail for herself and wish for a cure for her vampirism, so Kirei assists her with the summoning ritual. Because Sacchin doesn't have any catalysts to summon a particular Servant, she uses her own blood instead. But as anyone who's played through Akiha's route may remember, there's one boy in particular for whom Satsuki's blood has special significance. Satsuki summons Counter Guardian TOHNO as a false Assassin-class, beating out Caster's summoning of Sasaki Kojiro by only a few hours.
Much like Archer and Shirou, it isn’t immediately obvious that TOHNO is Shiki, so Satsuki doesn't immediately recognize him, though there is a forceful and unmistakable familiarity to him that she can't quite place. The idea that he might be her Tohno-kun doesn’t make any sense to her (Shiki is nowhere near to being a long-dead legendary hero and Satsuki doesn’t have any idea what a Counter Guardian is), so she dismisses the similarities as being just her imagination. TOHNO, on the other hand, recognizes Satsuki immediately, but is wracked by guilt for being unable to save her in his own timeline and decides he's not ready to confront her yet.
The board is set, and the pieces are in place. Satsuki and Shiki have a trial-by-fire ahead of them, but the opportunity for a “Satsuki Best End” has now been realized. Now it’s up to the players to win their way through the Holy Grail War or die trying.
----
What do you think guys, have I got a workable plot here?