




NOTE: The strength of each flavor increases with the size of the bottle.
--Mountain Dew--
REGULAR: Causes an explosion akin to a thermal detonator. The Throwback/Real Sugar variety can cause a minor electrical fire in addition to this.
CODE RED: Creates fireballs if thrown. If shaken, then held and opened, it functions as a flamethrower.
LIVEWIRE: Creates a violent surge of electricity. 2-liter bottles have a chance of dropping lightning strikes.
BAJA BLAST: If thrown, it deluges the target with water. If shaken, then held and opened, it acts as a large fire hose. Either way, this is good for triggering Jusenkyo curses.
PITCH BLACK: Creates a short-lived black hole. Has limited range.
VOLTAGE: Combines the powers of ice and electricity. Works very well over a wide area.
REVOLUTION: Influences the minds of low-level mooks and causes them to follow the user's orders for a short while. The effects depend upon the mental strength of the target(s) and the charisma of the user.
SUPERNOVA: Rapidly displaces the air at the impact point, causing anyone and anything within range to get violently thrown away.
WHITE-OUT: Temporarily erases a target from reality. When the effect reverses itself, the target may continue on with his business without realizing what happened.
DISTORTION: Causes time to slow down at the impact point, effecting the target and anything in the vicinity.
TYPHOON: Traps the target in a tornado. If shaken, then held and opened, it blows away everything in range with high winds.
DIET ULTRA-VIOLET: Exposes the target to heavy ultraviolet radiation. This will result in uncomfortable burns, at the very least.
GAME FUEL: Acts as a fragmentation grenade. This effect was discovered by Metroidvania at Spamville in fall 2007.
SPIKED LEMONADE: Only works when thrown against the ground. Spiked stalagmites erupt everywhere within a 15-meter diameter.
FROST BITE: Releases an ice storm.
LIBERTY BREW: Effects are completely randomized. It was initially thought to fire a tri-colored blast of electricity, ice and fire, but this has since been disproven.
--OTHER--
A&W ROOT BEER: Acts like regular Mountain Dew, but typically waits 10-30 seconds before detonating. If the beverage is stored for more than a year, the timer increases. The only standalone flavor dangerous to the user if consumed.
DR. PEPPER: Only works if consumed. Will heal whoever drinks it, both physically and mentally. The Heritage variety is strong enough to cancel out over-abundances of Color energy, keeping them at safe levels. It can also restore low levels of said energy to their normal amounts if the user so desires.
FAYGO ROCK 'N' RYE: Fires a volley of fireworks. Good for celebrations.
FAYGO MOON MIST: If consumed at sundown, this allows the person to stay awake through the night without any ill effects. Once the person actually does go to sleep, however, they will more often than not stay asleep twice as long as they would otherwise intend.
SUNNY DELIGHT and SUNKIST (all varieties): Exposes the target to solar energy.
HAWAIIAN PUNCH (all flavors): Hits the target with a giant fist.
COCA-COLA, PEPSI, and VERNORS GINGER SODA: Highly acidic. Pepsi's Throwback/Made With Real Sugar variety is even more so. The 'Pepsi Strong Shot' variety is able to eat clear through titanium alloys.
SUICIDE DRINK: Flavor combinations don't combine effects (see below for exceptions). Instead, when thrown it erupts into an incredibly thick and syrupy quagmire that bogs down a target while simultaneously dealing damage. In battle, it can reduce health while enhancing all other abilities.
GATORADE (all flavors): Spawns an elemental alligator when mixed with Coke or Pepsi.
POWERADE: Spawns an elemental heavyweight boxer when mixed with Coke or Pepsi.








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